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"An ounce of practice is worth more than tons of preaching." — Mahatma Gandhi

Put this wisdom into action with our revolutionary platform. Don't just read about system design—practice it, refine it, and master it through actionable feedback.

Structured Learning

"Give a person a fish, and you feed them for a day; teach a person to fish, and you feed them for a lifetime." - Lao Tzu, Chinese philosopher

We don't just hand you solutions

we equip you with a conceptual toolkit to solve problems yourselves —-not just the ones we discuss.

Comprehensive Course: Dive into an all-encompassing course that covers every main aspect of system design, from fundamentals to advanced topics.
Fish for Yourself: Learn through common patterns and design templates, giving you the skills to solve not just one problem, but a sea of them.
Concepts

Common Patterns, Unlimited Applications

No more reinventing the wheel for each unique challenge. Utilize our comprehensive design templates that act as a powerful foundation for solving a multitude of issues.

Real-World Code Examples

"Talk is cheap, show me the code." - Linus Torvalds, creator of Linux

Don't just read about it; experience it. Our platform offers not just blog-post theories but actual code snippets and examples that you can pull and run on your machine.

Dive into our 'Codelabs' for hands-on understanding

Forget convoluted setups; complex examples comes wrapped in a Docker container that you can easily clone and execute. This bridges the gap between theory and real-world application, making your learning journey as frictionless as possible.

So yeah, it's pretty awesome. But don't just take our word for it. Try a practice problem!

Design YouTube

Design a video platform where users upload videos and a global audience streams them. The hard parts are the transcode pipeline and delivery economics — serving video is an egress-bound problem measured in exabytes.

  • Upload a video → it is transcoded and becomes watchable.
  • Watch a video with ABR → smooth across connections, with seeking supported.

Design a News Feed

Design the home feed for a social product — a ranked, near-real-time stream of posts from followed accounts. The hard parts are fan-out and ranking, and they are coupled.

  • Post text plus optional media references; the post becomes retrievable and eligible for followers' feeds.
  • Read a ranked, paginated home timeline of recent posts from followed accounts.
  • Follow / unfollow an account, which changes what appears in the follower's feed.
  • Record engagement — likes, reshares, views — as signals the ranker uses as features. Recording the event is in scope; the high-throughput engagement store that counts those events is a separate problem, treated here as an existing service the ranker reads.

Design Uber / Nearby Drivers

Design the core of a ride-hailing service — drivers stream location, riders find and match a nearby driver. The twist is that it is write-heavy; the location index takes a firehose of updates, far more than the rider-request reads.

  • Update location — updateLocation(driverid, lat, lng), very high frequency.
  • Find nearby drivers — given a rider's location, return available drivers within a radius.
  • Match — assign one driver to a request and prevent double-assignment.
  • Driver availability — online / offline / on-trip state.

Design Instagram

Design a photo-sharing service — upload images, follow accounts, and see a timeline of recent posts. The read path is a News Feed variant; the new problem is the media write path — upload, transcode, durable blob storage, and CDN delivery.

  • Upload a photo with caption and location; it becomes visible to followers once processed.
  • View a timeline — recent posts from followed accounts, paginated.
  • View a profile — a user's own grid of posts.
  • Follow / unfollow an account, which changes what appears in the follower's feed.

Design Typeahead / Autocomplete

Design the suggestion service behind a search box — as a user types, return the few most-relevant completions of their prefix faster than the next keystroke. The hard part is ranking a huge corpus inside a per-keystroke time budget.

  • Suggest. Given a prefix, return its top-K completions (default K = 10) ranked by
  • Rank by popularity. Ordering reflects how often each completion is searched, refreshed
  • Ingest signals. Take in the search and click events that popularity is computed from.

Design a Distributed Rate Limiter

Distributed rate limiter system design for API requests, including atomic counters, token buckets, sliding windows, multi-region coordination, and failure behavior.

  • Decide allow or deny synchronously for each (key, action) pair.
  • Configure limits per key, varying by API tier, endpoint, and tenant.
  • Enforce multiple windows per key. A key often has a per-second and a per-day limit; deny on the tighter binding constraint.
  • Surface state. On allow, return remaining quota and reset time; on deny, return enough for the gateway to send a 429 with Retry-After.

Design YouTube

Design a video platform where users upload videos and a global audience streams them. The hard parts are the transcode pipeline and delivery economics — serving video is an egress-bound problem measured in exabytes.

  • Upload a video → it is transcoded and becomes watchable.
  • Watch a video with ABR → smooth across connections, with seeking supported.

Design a News Feed

Design the home feed for a social product — a ranked, near-real-time stream of posts from followed accounts. The hard parts are fan-out and ranking, and they are coupled.

  • Post text plus optional media references; the post becomes retrievable and eligible for followers' feeds.
  • Read a ranked, paginated home timeline of recent posts from followed accounts.
  • Follow / unfollow an account, which changes what appears in the follower's feed.
  • Record engagement — likes, reshares, views — as signals the ranker uses as features. Recording the event is in scope; the high-throughput engagement store that counts those events is a separate problem, treated here as an existing service the ranker reads.

Design Uber / Nearby Drivers

Design the core of a ride-hailing service — drivers stream location, riders find and match a nearby driver. The twist is that it is write-heavy; the location index takes a firehose of updates, far more than the rider-request reads.

  • Update location — updateLocation(driverid, lat, lng), very high frequency.
  • Find nearby drivers — given a rider's location, return available drivers within a radius.
  • Match — assign one driver to a request and prevent double-assignment.
  • Driver availability — online / offline / on-trip state.

Design Instagram

Design a photo-sharing service — upload images, follow accounts, and see a timeline of recent posts. The read path is a News Feed variant; the new problem is the media write path — upload, transcode, durable blob storage, and CDN delivery.

  • Upload a photo with caption and location; it becomes visible to followers once processed.
  • View a timeline — recent posts from followed accounts, paginated.
  • View a profile — a user's own grid of posts.
  • Follow / unfollow an account, which changes what appears in the follower's feed.

Design Typeahead / Autocomplete

Design the suggestion service behind a search box — as a user types, return the few most-relevant completions of their prefix faster than the next keystroke. The hard part is ranking a huge corpus inside a per-keystroke time budget.

  • Suggest. Given a prefix, return its top-K completions (default K = 10) ranked by
  • Rank by popularity. Ordering reflects how often each completion is searched, refreshed
  • Ingest signals. Take in the search and click events that popularity is computed from.

Design a Distributed Rate Limiter

Distributed rate limiter system design for API requests, including atomic counters, token buckets, sliding windows, multi-region coordination, and failure behavior.

  • Decide allow or deny synchronously for each (key, action) pair.
  • Configure limits per key, varying by API tier, endpoint, and tenant.
  • Enforce multiple windows per key. A key often has a per-second and a per-day limit; deny on the tighter binding constraint.
  • Surface state. On allow, return remaining quota and reset time; on deny, return enough for the gateway to send a 429 with Retry-After.
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